Days Gone on PC won't support DLSS or ray tracing | PC Gamer - merkelhigend
Days Gone happening PC won't plump for DLSS or ray of light trace
The Microcomputer release of Years Gone is just o'er a week away, and while things look-alike ultrawide monitor support are beingness added, Bend Studio has unconcealed that DLSS and ray trace won't be supported.
The pre-launch web log C. W. Post answered a some questions surrounding the upcoming PC release. Some things we already knew from the initial announcement—like the port including every last post-launching content from the PlayStation 4 version, unlocked framerates and ultrawide monitor support. The system requirements likewise popped up on Steamer before it even had a unfluctuating unblock see.
But there's a few recent nuggets of information in the FAQ that we didn't bed until now. For the question regarding DLSS support, Deflect Studios wrote that IT won't be underhung "at this time." That hopefully implies DLSS underpin will be added down the road. It's a contrasting storey for ray tracing though, which has a much more definitive statement of "Days Gone connected PC does non support ray tracing."
In that respect are a couple up of nice additions though, like a FOV slipper heavenward to a maximum of 100 degrees and an enhanced edition of the back's photo modal value which leave sport a "Crack Resolution feature." Bend Studios also antecedently boasted better graphics for the PC version, and the FAQ shows a decent amount of customisable graphic options which is always a bonus.
Days Gone releases on Steam on Crataegus laevigata 18.
Source: https://www.pcgamer.com/days-gone-on-pc-wont-support-dlss-or-ray-tracing/
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